Name: Malus ArdanienAge: 149 (Looks between 16 & 18-ish)
Race: Dark Elf (Druchii)
Gender: Male
Profession/Class: Lived all of his life as an assassin/mercenary
Appearance/Attire: He wears a long, high collared, dark red leather trench coat (with black lining on the inside), dark red leather gloves, a black polo neck underneath the coat, black trousers, high black boots, black shoulder guards, and a long dark red sword he carries with him. He has pale skin and raven black hair, and has heterochromia of the eyes, resulting in his right being red and his left being green. His ears are also pointed as is common with Elven kind. Wears a dark red bandana that covers his forehead and tips of ears and has a silver ring on his right middle finger. His face is also quite weathered, for an elf, because of countless years of fighting and living rough.
- Spoiler:
Height: 5' 11"
Weight: 6 Stone (Due to his Elven trait, "Fleet of Foot")
Personality: Dark Elves are known to be cruel, sadistic raiders with much disdain for all other races. But following the transport Malus has decided that it would be in his best intrest to "play nice". Dark Elves are mainly devoid of emotion though, often having to fake a laugh or pretend to be sad. There only true emotions are hate and blood-lust.
Alignment: Evil at heart. But good on appearance.
Enemy: The Exodites.
Current Clan: A former Blood Star member, but the transport left him alone.
Religion: Worship of the Elven Demon God, Kaela Mensha Khaine.
History: Malus was born during Death Night, on the Druchii capital, Kabal. During this night the Elven Witches rule the streets, and they capture anyone they find and either drag them back to their temples or simply killing them on the spot as sacrifices to Khaine. This is possible the worst (or best night) to give birth to a child as the Witches will also steal children and babies from their families. Girls captured like this will be trained to become Witch Elves, while the boys are tossed into a cauldron of boiling blood: those that somehow survive it are trained to be true adepts of Khaine - the feared assassins. And of course, this is precisely what happened to Malus. Almost as soon as he was brought kicking and screaming into the world, he was captured and eventually trained to be the best assassin. He was a legend amongst the his own kind, his exploits told as fireside tales to eager Dark Elf children. His most celebrated achievement was his single-handed massacre of an entire Corps of Exodite Shining Spears, whom he murdered one by one over several days, each killed in a different fashion. The Exodite initiated a war against the Druchii in an attempt to wipe them out, but seriously underestimated their opponents, where as the Exodite had many troops, the Druchii were more skilled and could be compared to many of the Exodite put together. The war went on for many years, most fights occuring on Kabal, tearing up its already scarred surface. During the final stages of the Great War, the Exodites became desperate and tried to purge the Druchii capital, and kill it's rulers. Malus was sent with a group of Blood Star members to destroy the artillery type installation that was arranged outside Kabal. They infiltrated the artillery and managed to reach the engine room, only to find a highly experimental energy source powering the weapon, in an attemt to shut it down, a malfunction occured and the whole room exploded. The next thing Malus saw was a single sun in a blue, cloudless sky. From what he could guess, he'd been thrown across space, and possibly even time. Being found by the Spirit Sancturary Headmaster, he was offered a place to stay while he figured out what to do next.
Origin: His hometown, Kabal, is in a foreign realm to earth that has seen much war and turmoil. A place where anarchy can happen in the blink of an eye, and deception is common place. Years of pollution from factories, war and blood shed with the other intelligent lifeforms, The Exodite, had turned the skys original colour into red. But with the realm being graced by two blue suns that keep the planet in constant daylight, the sky was then turned dark purple. Because of this, most major cities are located underground.
Arsenal: He carries a long, thin, dark red sword, with Druchii inscriptions down the blade. The sword was given to him by his teacher, the late Nerevar. He had died during the early skirmishes before the Great War.
Skills/Attributes: He is very fast and agile with quick reactions. He is also an excellent swordsman, and has been known to skillfully use a gun from time to time. Overall, the Druchii are devastating on the offensive, spending their entire lives drilling and training in military maneuvers. But their fragile bodies mean they are not able to take alot of physical abuse. This forces them to rely on tactics rather than brute force. Most Druchii don't know magic, relying more on the Witches or Sorcerers that join the battles. But Malus has picked up a few tricks through his career. Mainly known as the Magic Aura.
Element: Since arriving on Earth his "Aura" has been reacting to the electrical current in surrounding objects, he can manipulate and bend it at will, and he can also form it himself. He is also able to infuse his sword with it.
Opposite: The usual insulators prevent his electricity from reaching it's target, unless coated with a conductor. He also cannot send his elcticity through the open air. But it can jump to close objects, or create a chain.
Magic: Malus possesses the ability to generate and discharge electricity at sufficiently high amounts to kill grown men or short out a building's electrical systems. His electricity can only be produced trough his right hand, and it is clearly visble before he can use it. Blue flashes and sparks appear around his hand and lower arm when he is preparing to use it. He can push this electricity into conductors. He can learned to use this power through an ancient soul contract, which means when he uses his power, it literally strips the skin from his hand and arm, causing the electricity to become a scarlet colour, after mixing with his blood.
Advantages/Disadvantages: Fast and agile. Weak body, vulnerable to heavy physical attacks. Not strong with magic. His magic weakens him dues to blood loss and Aura fatigue.
Title: Groundskeeper - He is supposed to look after the plants and general pest control. But not having much knowledge within horticulture he was substituted for someone more qualified. So now he generally sits around doing nothing except a few odd maintenance jobs, and making sure loitering students get to their classes.